Welcome back to my math blog! This week I will explore growth mindset through Makerspace, my conceptual understanding of data management and probability and the activity 'Fooling the Fairground".
During our
class this week, I was able to experience a Makerspace workshop. Makerspace
provides hands-on access to emerging technologies and provides a collaborative
learning space for everyone to experiment, learn and invent. The three stations
my group visited were wood- working, robots and the 3D pen. At these stations,
there was little to no instruction provided. This allowed me to be creative and
explore on my own while connecting my knowledge to the Ontario Curriculum
Mathematics expectations. This week I learned that Makerspace provides a growth
mindset and this is useful to me as a student, and future educator. We were
given challenging tasks that we could explore ourselves. These tasks involved
metacognition which created a growth mindset instead of a fixed mindset. It
also provided a growth mindset by allowing us to demonstrate effort in each of
the stations. This can lead me to a path of mastery when exploring mathematical
concepts.
A question
I still have is: How can I create a Makerspace in my future classroom if I have
limited resources or funding?
Conceptual Understanding of Data Management and
Probability
I will
ensure that my future students develop a conceptual understanding of data
management and probability by introducing the topic in a fun and engaging
manner. I feel I have made the biggest improvement in this area by exploring
ways in which I can teach math that will ensure my future students have a
conceptual understanding. For example, Small (2013) explains that during a data
management lesson, students collect data, on a topic of their choice, and then create
a pictograph or bar graph to display their data. Also, students can graph their
findings using technology which is an interactive way to explore data. Small
(2013) also explores how students can use manipulatives to learn about
probability. For example, students can use a deck of cards and then record the
probability of drawing 1 heart and the probability of drawing two hearts in a
row.
Fooling the Fairground
During week
10 in class, we did an activity called Fooling the Fairground. The game was
introduced in a creative way. It explained that there was a fair in town which
included hundreds of exciting rides, stalls and performers and it was coming to
Brock for one weekend. The owner of the fairground is named Barry and he wants
to design some fairground games that will convince his customers to spend money
and he needs our help. This was my favourite part of the week because this
introduction made me interested and actually want to participate. I started to
create my own “tricky spinner”. It took
me a while to decide what I wanted to put in each of the sections of my spinner
and how large to make each section. But after trial and error, I finally
created my tricky spinner. Overall, I enjoyed this activity because I learned
about math concepts while being inventive.
References
Brock University. (2019). "Welcome to MakerSpace". Retrieved from https://brocku.ca/library/makerspace/
Small, M. (2013). Making math meaningful to Canadian students, K-8. Nelson Education
Brock University. (2019). "Welcome to MakerSpace". Retrieved from https://brocku.ca/library/makerspace/
Small, M. (2013). Making math meaningful to Canadian students, K-8. Nelson Education
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